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Sunset Isles - World of Warships

Sunset Isles
The World of Warships map, inspired by the Torres Strait Islands, was led from start to ship by Albert Vakhitov.
This one is a good example of what I value in lead-level work: Albert owned the full cycle - from reference research and concept iteration with Roman Khmelev to cross-discipline alignment with game design on gameplay readability, all while mentoring his Level Art team and hitting a tight deadline.

Head of Art: Vasiliy Kovbasnyan
Lead Level Art: https://www.artstation.com/tpak
Level Art:
https://www.artstation.com/mettsnow
https://www.artstation.com/angelina_lina
Concept Art: https://www.artstation.com/romankhmelev
Lighting: https://www.artstation.com/valfed

This is the kind of ownership I look for in leads - craft, collaboration, and delivery in one package.
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